Eu4 traits - 41 votes, 12 comments. 324K subscribers in the eu4 community. A place to share content, ask questions and/or talk about the grand strategy game…

 
Protector takes control of the military. Option 1: Gain 10 republican tradition, lose 40 of every monarch power Option 2: Lose 20 republican tradition, gain a general with 100 army tradition. Option 2 is pretty great if your tradition is already at 0. 2. Reply.. Is the spectrum store open today

That's an immortal ruler in my mod. note that there is a _ between the trait and personality "immortal_personality" not "immortal personality". Those traits are only visible if you have the rights of man dlc.This makes you have pretty good rulers while also collecting the traits you want to use as ancestors for totemism. Theese events popped in 6 days of peacing out 3 times. Also previously I got a 6 6 6 from this but he ruled for 20 years so I got lucky with him.If France has activated the "Crusader Kings branch" missions: France gets the event " The Papal Domain in Italy ". Else: France : Gains a permanent claim on Italy (region) Gains "Entry in Italy" for 20 years, giving: −10% Aggressive expansion impact. The Nobility estate, if exists, gains 20 loyalty. League of Cambrai.The one I go for on Portugal flagships is the -40% naval barrage cost. Stack it with the Portuguese naval doctrine and naval barrage cost 10 (or less) MP. Add the +1 blockade impact on siege flagship bonus (and I think the doctrine also has +1) and every coastal fort basically belongs to Portugal. Trade power and speed.Mar 1, 2021 ... ... EU4. Whether you're interested in looking for a new campaign or want a narrated and edited guide, this AlzaboHD top 10 eu4 / euiv video has ...Every ruler in EUIV periodically gets assigned up to 3 personality traits as he is ruling their nation. This is true for active heirs and consorts as well. Although, their traits will apply when and if they get to rule the nation. …This page deals with naval combat mechanics.For information on the recruitment and maintenance of navies see navy.For details about ship types see naval units.For the state of war see warfare.. Naval warfare is the competition of sea-going power between nations at war. While a majority of warfare is land-based, the naval aspect of conflict can be incredibly influential in the spheres of trade ...Not sure if mage rulers even work without Rights of Man due to using its ruler trait system, but here are the events: magic_ruler.104 - This one creates a powerful mage bastard and replaces your heir magic_ruler.108 - This one flags your current heir as a powerful mage. hm I only have the one for the rite of conception magical ruler. R5: You can stack ancestor modifiers and transfer it to the next religion. Game counts ancestors before becoming totemist so for example you can get 10 ancestors with strict trait and get +50 discipline that way. You can also take just for -20 unrest or zealot for 10% missionary strength. Go to eu4 r/eu4 • by ... You could create different requirements for different types of changes that can not only change the stats but the traits as well. I don't know if it's possible in eu4, cause I know the game doesn't let you change some of the things but this could be a great mechanic for the new game or mod.I tried to put the trait strict drillmaster on my general through the console, but the console does not find the required trait. I wrote: strict_drillmaster, strict drillmaster, strict_drill_master, etc. I've looked at the wiki and in the game files, but even there it's wrong. I'm at a loss. The full command for this is "set_leader_trait strict ... Extra morale (bonus for Dutch) +3 Engagement width. Mass load cannons (bonus for Spain); flagships already get bonuses to durability. Flagship durabiity. General utility: +1 fleet movement speed, for a naval empire this is fantastic. Doesn't help with dice rolls, combat, or anything very concrete, but it offers great tactical flexibility. This number is created based off of the RNG and then assigned randomly to your general. Example to explain my typing: Say you have 40 army tradition and can roll between 6-14 pips when you create a general. RNG determines 8 so you get those 8 pips randomly distributed as 1 fire, 3 shock, 3 maneuver, and 1 siege.Europa Universalis 4 Wiki Active Wikis. Age of Wonders 4 Empire of Sin Cities: Skylines 2 Crusader Kings 3 Europa Universalis 4 Hearts of Iron 4 Hunter: The Reckoning Imperator: Rome Millennia Prison Architect Stellaris Surviving Mars Surviving the Aftermath Werewolf: the Apocalypse Vampire: The Masquerade Victoria 3.Third trait should be 12.5% if the same malice is stacked for having two negative traits. So, getting three negative traits in a row on a single ruler is .5 x .25 x .125 = 1.56%ish. If the malice isn't stacked like in the example above, then it would be .5 x .25 x .25 = 3.125% chance for the current ruler.It was last verified for version 1.30. Building ships requires an owned, cored and controlled province with a port, ducats to pay for the costs of the ship, time to build the ship and sailors. Each province can build one ship at a time, though multiple ships can be queued up in a single province. The base cost and building time of a ship ...What is the purpose of the Immortal trait for custom rulers? Ask Question. Asked 6 years, 4 months ago. Modified 3 years, 3 months ago. Viewed 12k times. 2. In Europa Universalis 4, one of the options for creating a custom nation with 800 points is to make your current ruler immortal.Where in the files can I find the ruler traits? I'm trying to make immortal not cost 800 points. You might as well go get a mod that removes nation design point limit without messing with the file. Because changing that part of the game file will disable ironman for the rest of your games until you've re-verified game file. Unless you make mod ...Europa Universalis IV: Rights of Man: This expansion adds more flavor to the ruling of your realm, with monarch personality traits, consorts, abdication, unique diplomatic options for Great Power, more control over subject nations and more. Items included in this package. $39.99.F1remight. • 2 yr. ago. Leader Personality: add_trait great_conqueror_personality. Modifier: event great_conqueror.0. For other buffs you should consider turning up the difficulty later in the game, giving the the war wizard trait, using random lucky nations, or getting a mod to buff them, buffs that increase the ruler strength are especially ...Every ruler in EUIV periodically gets assigned up to 3 personality traits as he is ruling their nation. This is true for active heirs and consorts as well. Although, their traits will apply when and if they get to rule the nation. The first trait is assigned when reaching adulthood at 15 years old, the next one after ruling for 10 years, and ...6. Industrious. The Industrious trait boosts your goods produced by a +10%. Goods produced bonuses are some of the best you can get for your economy in the late game! However, that is exactly what doesn't allow industrious to get a higher position on this list. The keyword is "late game".More generally, vassals are more varied and useful in EU4. 1444 is a much, much better default startdate than 1399. using the console to tag-switch is much less buggy. In EU3 you had to quit to menu then select the new country you want or some things become messed up. Overall more stable and less crashy than EU3.To enter these commands, players must first open Crusader Kings 3 in debug mode and then access the console window by pressing the ~ key. Adding or removing traits all follow a general formula ...It was last verified for version 1.30. Building ships requires an owned, cored and controlled province with a port, ducats to pay for the costs of the ship, time to build the ship and sailors. Each province can build one ship at a time, though multiple ships can be queued up in a single province. The base cost and building time of a ship ...Overextension is a game mechanic modelling the issues caused by rapid expansion. Each non- core province causes overextension equal to 80% of its development. For example, a province with a development of 10 will add 8% overextension regardless of how big the country is. Overextension has no cap; it can potentially go far beyond 100% and its ...Sort by: anonymous_matt. • 5 yr. ago. event ideagroups.606. should work. Don't know if there's a direct command for it. How do you boost diplomatic reputation with console commands in europa universallis 4?Note that the EMF Beta provides several extra congenital traits (ranging inclusively from Short to Delicate) at the end of the list (not counting the temporary Ruler Designer customization traits at very end of the list) that have not yet been released. That is, they're not in EMF v9.05 / HIP Furry6, but they will be in EMF v9.06 / HIP Furry7.Oct 28, 2018 · Europa Universalis 4 Wiki Active Wikis Age of Wonders 4 Empire of Sin Cities: Skylines 2 Crusader Kings 3 Europa Universalis 4 Hearts of Iron 4 Hunter: The Reckoning Imperator: Rome Millennia Prison Architect Stellaris Surviving Mars Surviving the Aftermath Werewolf: the Apocalypse Vampire: The Masquerade Victoria 3 Alcheringa. The native religion of Oceania can get a +5% discipline bonus through their “story” mechanic. Each new ruler chooses a new story among the ones unlocked. The Adnoartina story, unlocked after humiliating a rival, provides the discipline bonus along with a bonus to prestige from land battles.Nov 6, 2023 · Europa Universalis IV is a grand strategy wargame developed by Paradox Development Studio and published by Paradox Interactive. This community wiki's goal is to be a repository of Europa Universalis IV related knowledge, useful for both new and experienced players and for modders. The console commands wiki says this is possible -. add_trait [<personality tag>, <heir> OPTIONAL, <consort> OPTIONAL ] - but I can't figure out how this is done. For reference, I understand the personality tag, and I know country tags, I just haven't been able to figure this one out. Archived post. New comments cannot be posted and votes cannot ...Main article: Polish missions. Poland's missions are focused on the integration of its vassals, developing the country, maintaining friendly relations with Lithuania, and the subjugation and conquest of its neighboring rivals: the Teutonic Order, the Ottomans and Russia. There are also missions to form PUs with Hungary and Bohemia .Helps a lot when you're fighting multi-group wars with resupply and over 200k on each side. Half my generals had traits post 1700 at any given point in time. As far as I know the tradition you gain from a battle has nothing to do with your current tradition and depends on the way the battle went. So I don't see how having 30% tradition affects ...The Evolution Channel contains articles relating to the study of the evolution of life on Earth. Learn about evolution in the Evolution Channel. Advertisement These articles explor...I believe the minimum stat a lucky ruler can have is 4. So it may actually be rolling 2d4+2, with 6 as a max still. Just play a lucky nations game. You'll never see a lucky nation with a ruler below 4/4/4 (beyond the defaults), but in a non-lucky game you'll see them with plenty of ♥♥♥♥♥♥ rulers.And grab my official EU4 Anniversary Music DLC & HRE Music Pack. Composer for 1356, Anbennar, Ante Bellum, Atlas Novum, Europa Expanded, Extended Timeline, Imperium Universalis, Lux in Tenebris, Third Odyssey & more! Creator of the Music Mod Creation Tool - add music to most PDX games in under 30 seconds! 5; Reactions: Reply.The religion that a nation follows and how tolerant it is of other faiths is an important aspect of gameplay in EUIV. The religion of a nation will confer specific benefits, enable different mechanics, and affect diplomatic actions as nations of mutually accepted religions have a better chance of reaching agreements with one another.Aggressive expansion management is an art that takes practice. You need to juggle truces, eliminate tags and focus on specific religions/cultures. Sunnis don't care if you kill Hindus, even if they're neighbors. I think getting things like diplo rep advisor will speed it up a bit but still will take a while.Europa Universalis IV. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews ... This is a mod which enables rulers to have more traits. It does not change the rate at which traits are acquired, nor does it add any traits, only changes the limit. For normal characters, this just means they might live to have five or ...TIL you can have the opposite traits on a ruler. A ruler who's an Architectural Visionary and an Obsessive Perfectionist, -10% and +10% construction cost. 337K subscribers in the eu4 community. A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by….Situational - some DLCs are very situational and could be Tier 1/2 in certain circumstances or Tier 5 in others. Tier 1: Art of War. Transfer occupation of a province to a war ally (1.28 added this to the base game - if you are playing on an older patch, this will still be a feature) Army macrobuilder.I usually make flagship work movement speed and siege bonus, it's more practical. 3. Kind-Potato. • 1 yr. ago. I usually pick naval engagement, hull, cannons for a battleship but idk if that’s bis. 4. UndergroundPound. • 1 yr. ago. I always go morale, width and cannons.About the traits, they dont seem to block out each other so you get contradictory ones. Like fertile and infertile at the same time xD ... A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Development Studio.This version includes all DLC up to Origins (1.32). For more detailed information on the features included in each DLC, please refer to the EU4 wiki articles which I have linked. MISC/FAQ: There now is a subscription service available on Steam. It includes all DLC. I highly recommend using the subscription service if you are missing most of the ...If you currently only have one religion(or two if one of them is what you’re trying to convert to) in your provinces, using religious unity is an easy way to figure it out. 70% religious unity means that rebels have converted 30% of your dev.What are the best ruler traits? On their face it might seem like traits like Strict and Conqueror top the list but when you look at the events tied to ruler traits, the choice becomes a little tougher. Well Advised, for instance, has events to increase ruler and heir skills, on top of lessening the blow of some pretty bad events.In this video we will cover the strongest and most powerful rulers in the 1444 starting date in EU4. Whether you're interested in looking for a new campaign ...Btw, there is bug where 'scripted' leaders starting with background traits (like Manstein being Brilliant Strategist) don't have increased stats according to their backgrounds. (Manstein should have +1 Attack and +1 Planning, otherwise, he is 2 points behind 'randomly generated leaders with same trait).Kind-hearted, Zealot, and Incorruptible are my personal favorites even if Careful and Conqueror are probably technically better. “Conqueror” plus Humanism will net you zero separatism on conquered provinces. “Just” gives you -2 unrest across the board which is just amazing.Downloadable content (DLC) is content built by Paradox Development Studio (PDS) as an extension or add-on to Europa Universalis IV. They are modular in nature, [1] which means that a player can choose to play with or without a given DLC by checking them out at the launch menu. An expansion DLC is normally accompanied by a free patch that gives ...Europa Universalis 4 Wiki Active Wikis. Age of Wonders 4 Empire of Sin Cities: Skylines 2 Crusader Kings 3 Europa Universalis 4 Hearts of Iron 4 Hunter: The Reckoning Imperator: Rome Millennia Prison Architect Stellaris Surviving Mars Surviving the Aftermath Werewolf: the Apocalypse Vampire: The Masquerade Victoria 3.61 items. Description. This mod triples both the positive and negative effects of ruler personalities. This creates a "Rise and Fall" effect where suddenly getting a ruler with a good trait can give you an opportunity to rocket ahead, and a bad one can cripple even a superpower. Funfact: Figuring out how to upload this mod with the new launcher ...Europa Universalis 4 Wiki. Active Wikis. Age of Wonders 4Empire of SinCities: Skylines 2Crusader Kings 3Europa Universalis 4Hearts of Iron 4Hunter: The ReckoningImperator: RomeMillenniaPrison ArchitectStellarisSurviving MarsSurviving the AftermathWerewolf: the ApocalypseVampire: The MasqueradeVictoria 3. Legacy Wikis.Ambition: +10% Morale of Navies. Ever since 1337 the conflict over who is the rightful King of France has been ravaging both France and England for over a hundred years. The English retain control over Normandy and Guyenne while Charles VII in Paris has the support of most of the regional nobles of France. With the treaty of Tours in May, the ...The correct IDs to use for personalities can be found in 00_core.txt in \common\Europa Universalis IV\common\leader_personalities So it would be set_leader_trait extortioner_personality I don't know how to …At least some were last verified for version 1.28. Absolutism means unrestricted and unlimited rule and is represented in EU4 by how ruthless and efficient a government is. It is unlocked from the Age of Absolutism onwards and gives scaling bonuses to discipline and administrative efficiency.Go to eu4 r/eu4 • by [deleted] A very interesting combination of ruler traits. This thread is archived New comments cannot be posted and votes cannot be cast comments sorted by Best Top New Controversial Q&A [deleted] • Additional comment actions. R5: My Sunni ruler is both righteous and cruel while being infertile ...6. Industrious. The Industrious trait boosts your goods produced by a +10%. Goods produced bonuses are some of the best you can get for your economy in the late game! However, that is exactly what doesn't allow industrious to get a higher position on this list. The keyword is "late game".Europa Universalis 4 Wiki. Active Wikis. Age of Wonders 4Empire of SinCities: Skylines 2Crusader Kings 3Europa Universalis 4Hearts of Iron 4Hunter: The ReckoningImperator: RomeMillenniaPrison ArchitectStellarisSurviving MarsSurviving the AftermathWerewolf: the ApocalypseVampire: The MasqueradeVictoria 3. Legacy Wikis.Idea Groups and Policies. Another way to get more merchants is to take Idea Groups that has an additional merchant in their ideas. These Idea Groups are: Expansion (+1 Merchant) Plutocratic (+1 Merchant) Trade (+3 Merchants) If you have fully unlocked a pair of Idea Groups, you can activate a policy that is corresponding to that pair of idea ...Helps a lot when you're fighting multi-group wars with resupply and over 200k on each side. Half my generals had traits post 1700 at any given point in time. As far as I know the tradition you gain from a battle has nothing to do with your current tradition and depends on the way the battle went. So I don't see how having 30% tradition affects ...Up-to-date, detailed help for the Europa Universalis IV (EU4) command age. This page includes help on how to use the command, argument explanation and examples. This command can be used to change the age of the game to Age of Exploration, Age of Reformation, Age of Absolutism or Age of Revolution. See argument information for the game IDs (0-3).Nov 16, 2022 ... https://www.twitch.tv/budgetmonk119 https://discord.gg/mWFGtgt Thanks Utopia for the music in this video. Check out his channel here ... Edit: In this individuals defence, it may be possoble that they're running a mod that adds the immortal trait to the list of possible traits without their knowledge of this. (Can't count the number of people who get salty and post a picture on this sub of how eu4 is awful when their woes are solely the result of a mod they are running.) Talented and ambitious daughter 6/6/6, scholar as the first trait and patron of the arts as the 3rd. Insane, started her reign at about 48inno and had 100inno halfway through her reign. Iron-crowned and legendary-conqueror are two of the new traits. and engineer trait that gives construction cost reduction.The command is remove_trait name_of_trait, for example remove_trait infertile. Indulgent is kind of a cheeky one, since it is referred to as drunkard in the game files. If you're gonna cheat you may aswell disinherit him and use a command for more prestige afterwards. EU4 fucking hates me today, gave me a 3/2/1 ruler and the first trait was ...I've done some looking around and it seems that I can't actually do what I wanted to do: namely modifying existing leader traits (aside from those values in the misc.txt) or creating new leader traits (I assume they are hardcoded). Here is the relevant quote from the modding questions sticky thread (which I should have checked first, my mistake.The ruler has at least 3 traits; Ruler gains the personality trait Scholar; Else: Ruler gains 1 Diplomatic skill. Excess points over 6 will be converted into +100 Diplomatic power. Else, if: Limited to: Country flag jap_chose_trade_with_west_flag is set; Gets new missions; Every owned province: Limited to:How many traits can a ruler have and do they just appear at random? Archived post. New comments cannot be posted and votes cannot be cast. If you are referring to the king/Queen. 1 when they turn 15, 1 after they've ruled for 10 years and 1 after they've ruled for 25 years - so a maximum of 3. 345K subscribers in the eu4 community.It was last verified for version 1.32. There are some modifiers that are used within event modifiers only: religion = yes. secondary_religion = yes. When added to an event modifier, these will cause the event modifier to disappear if the country changes religion (or syncretic religion).6. Industrious. The Industrious trait boosts your goods produced by a +10%. Goods produced bonuses are some of the best you can get for your economy in the late game! However, that is exactly what doesn't allow industrious to get a higher position on this list. The keyword is "late game".Europa Universalis 4 Wiki Active Wikis Age of Wonders 4 Empire of Sin Cities: Skylines 2 Crusader Kings 3 Europa Universalis 4 Hearts of Iron 4 Hunter: The Reckoning Imperator: Rome Millennia Prison Architect Stellaris Surviving Mars Surviving the Aftermath Werewolf: the Apocalypse Vampire: The Masquerade Victoria 3F1remight. • 2 yr. ago. Leader Personality: add_trait great_conqueror_personality. Modifier: event great_conqueror.0. For other buffs you should consider turning up the difficulty later in the game, giving the the war wizard trait, using random lucky nations, or getting a mod to buff them, buffs that increase the ruler strength are especially ...I think, but am not entirely certain, that the stats affect the traits gained. Good stats gives a higher chance of good traits, while terrible stats increase the weight of poor traits. I can't find a source for it right now though, so I may be imagining things. ... ask questions and/or talk about the grand strategy game Europa Universalis IV by ...Before each battle, hold down shift and click the consolidate button, this reshuffles your units to make as many full strength ones as possible, which in turn makes you more effective in combat. This also allows you to: Use 0 strength units to siege - right, put down your pitchforks for a second and allow me to explain.개요 [편집] 패러독스 인터랙티브 가 개발하여 2013년 8월 13일 발매된 Europa Universalis 시리즈 의 4번째 작품이다. 게임 상 플레이 시기는 기본 시작 시점 (그랜드 캠페인) 기준으로 1444년 11월 11일 [1] 부터 1821년 1월 2일 [2] 까지이다. 2. 특징 [편집] 전작에 존재하던 ...The console commands wiki says this is possible -. add_trait [<personality tag>, <heir> OPTIONAL, <consort> OPTIONAL ] - but I can't figure out how this is done. For reference, I understand the personality tag, and I know country tags, I just haven't been able to figure this one out. Archived post. New comments cannot be posted and votes cannot ...Greetings, and welcome to another Europa Universalis IV Dev Diary! Today patch 1.35.4 was released, and with it we're fixing most of the issues reported by the community after the launch of EUIV: Domination, including the most pressing ones that were already covered in the Roadmap DD, making more than 170 fixes.We hope that it improves the overall state of the game as per the feedback that ...Xorme AI - Mod objective is to improve AI and their overall decision making in every aspect of the game, AI-controlled nations are also provided with additional bonuses, these modifiers are mostly limited to the economy. Version 1.6 is stable and shouldn't have any major issues. REMEMBER TO NOT ENABLE/DISABLE THE MOD MID GAME.However, there can be instances like with Castille / England where it's predetermined by scripted events what heir you get or how good he is. The stats themselves for each ruler / heir are rolled by using 2d4 - 2 ( max 6 per stat ). As additional information, regency councils have 2d4 - 3 ( max 5 per stat ) in comparison.R5: the new DLC has an event with the conditions below which will slowly convert your country to Norse faith. And since AI weight is always zero for the conversion path, you won't be seeing any random AI Norse Sweden pop-up in your games. Danish, Swedish, Norweigan, Icelandic or Norse as primary Culture.Don't worry, This Europa Universalis 4 Guide has got you covered and aim to answer all your questions in this EU4 Discipline guide. Combat in EU4 can be complicated with a lot of information on the screen at once it's easy to get overwhelmed. The game has lots of modifiers that help turn the tides of battle, Unit PIPs for example.Live on Twitch! - http://www.twitch.tv/thesocialstreamersJoin our Discord! - https://discord.gg/sg8MGmGHelp us out on Patreon: https://www.patreon.com/TheSoc...Games. Hearts of Iron IV. Farming traits experience sharing tips. Cavalry. Jan 2, 2019. Jump to latest Follow Reply. So cavalry division can benefit from both infantry …

At least some were last verified for version 1.30. Lucky nations is a setting changeable at game set-up. It grants the luck bonus to eight countries, depending on the setting, either a predetermined historical group or at random. If a lucky nation is annexed or becomes a subject of the player country, a new country is assigned lucky nation status.. Pawleys island obits

eu4 traits

Europa Universalis IV 81905 EUIV: Bug Reports 454 EUIV: Suggestions 19152 EUIV: Technical Support 6721 EUIV: FAQ & Strategy Guides 235 EUIV: AAR's, Let's Plays, and Fan Fiction EU IV: Alternate History Short Story Contest Contr 29. sinisalo Strategerizer. 29 Badges. Jan 12, 2014 488 252. Jul 16, 2020; Add bookmark #1 When building flagships ...Europa Universalis 4 Wiki Active Wikis. Age of Wonders 4 Empire of Sin Cities: Skylines 2 Crusader Kings 3 Europa Universalis 4 Hearts of Iron 4 Hunter: The Reckoning Imperator: Rome Millennia Prison Architect Stellaris Surviving Mars Surviving the Aftermath Werewolf: the Apocalypse Vampire: The Masquerade Victoria 3.More generally, vassals are more varied and useful in EU4. 1444 is a much, much better default startdate than 1399. using the console to tag-switch is much less buggy. In EU3 you had to quit to menu then select the new country you want or some things become messed up. Overall more stable and less crashy than EU3.It was last verified for version 1.30. Building ships requires an owned, cored and controlled province with a port, ducats to pay for the costs of the ship, time to build the ship and sailors. Each province can build one ship at a time, though multiple ships can be queued up in a single province. The base cost and building time of a ship ...Keep your army tradition high and take idea groups that give bonuses to generals. There is, obviously, a luck factor as well. A combination of quality, offensive, and defensive while fighting regularly will generally give you reliably good generals regardless of the country you are playing. You can pair these 3 with either espionage, expansion ...Spare Jolly Roger is (I think) the second best to wreak Ai/Player trade (+25% Fleet Privateering Efficiency). ? What is the third best trait? I would think either mortars (+1 Fleet Blocade On Siege). Or standardized signal …Nov 16, 2022 ... https://www.twitch.tv/budgetmonk119 https://discord.gg/mWFGtgt Thanks Utopia for the music in this video. Check out his channel here ...Industrialization is another one; economies departed from simple ones to urban factories that allowed for globe-spanning empires. Nationalism replaced religion as the primary ideology as well. EU4 ignores industrialization, has forts that get stronger with technology, and has religion as being all-important.5 Badges. Oct 4, 2009. 825. 0. Dec 7, 2011. Add bookmark. #3. And if you want to cheat, just press controll + f in your save game, type the name and regnall number of your monarch and press enter, later just edit his stats (check if it's the king of the right country!) to your pleasure Not sure what will happen if you type in values that ... Spare Jolly Roger is (I think) the second best to wreak Ai/Player trade (+25% Fleet Privateering Efficiency). ? What is the third best trait? I would think either mortars (+1 Fleet Blocade On Siege). Or standardized signal book (+1 Fleet Movement Speed). Or even integrated marines ( -33% Movement Speed On and Off Ships). It was last verified for version 1.30. Building ships requires an owned, cored and controlled province with a port, ducats to pay for the costs of the ship, time to build the ship and sailors. Each province can build one ship at a time, though multiple ships can be queued up in a single province. The base cost and building time of a ship ...I have admittedly only googled this and not conducted an in-depth search, but I have been unable to find a complete list of all the leader traits from RoM. If there is one a link would be appreciated. If there is not a list already existing I would request someone to make, or begin the process of, making one. I do not yet of RoM, and EU4 isn't ...EU4 Trait IDs. A complete and up-to-date searchable list of all EU4 trait IDs. Rulers, including heirs and consorts, gain character traits that grant bonuses or penalties as well as determine AI behavior. These traits can also influence events by adding trait specific options.This number is created based off of the RNG and then assigned randomly to your general. Example to explain my typing: Say you have 40 army tradition and can roll between 6-14 pips when you create a general. RNG determines 8 so you get those 8 pips randomly distributed as 1 fire, 3 shock, 3 maneuver, and 1 siege.No such thing as border gore. A province is a province. Land is land. An old mod adding more ruler personalities added that to every trait. There's a mod for that. It'd be amazing if every player had this trait. Thing is, most bordergore comes from rebels and returned cores rather than conquered provinces..

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